This site serves as a guide as to what build it recommends for each battlesuit in Elysian Realm, including emblems, support battlesuits, and signets. This guide is based from the ER guide made by medbae#6969.
For reference here are the difficulties included in this guide and its relevant rewards on full clear:
Rewards | Difficulty | |||
---|---|---|---|---|
Inferno | Abstinence | Corruption | ||
Weekly Rewards | Crystals | 360 | 500 | |
Spatial Convectron | 10 | |||
Einstein's Torus | 10 | |||
Wafer Stabilizer | 30 | 40 | ||
Clearing Rewards | Rusted Insignia | 280 | 340 | 345 |
Memory Fragment | 315 | 345 | 350 | |
Stone of Choice | 50 | 55 | ||
Dying Kindling | 310 | 320 | 330 |
Abstinence and Corruption gives all the weekly rewards. Inferno unlocks all the rank up stamps in the Elysian shop for its respective battlesuit.
Below is a timeline showing the different milestones throughout a 17-floor run.
Floor | Milestones | |
---|---|---|
1 | Start | |
2 | - | |
3 | ||
4 | Double Signets | Shop 1 |
5 | Shop 1 | |
6 | - | |
7 | Double Signets | |
8 | Boss 1 | Shop 2 |
9 | Shop 2 | |
10 | - | |
11 | Double Signets | |
12 | Boss 2 | Shop 3 |
13 | Shop 3 | |
14 | - | |
15 | Double Signets | |
16 | Shop 4 (mandatory) | |
17 | Boss 3 |
Emblems on the left side of the Emblems column are the General emblems while on the right side are the Support emblems.
Support battlesuits are classified into 2 types - utility and damage. Utility is usually for early game and damage for late game.
Recommended gear is ordered by decreasing significance.
Exclusive signets are listed with its respective priorities:
Regular signets are grouped into 4 types - transitional, main, secondary, and optional. All battlesuits in this guide have main and secondary signets while some additionally have transitional or optional signets.
The guide only shows the key signets to be picked. If there aren't enough signets shown to unlock the core signet (if suggested), usually pick the signets that increase damage dealt, physical or elemental damage dealt or breach (depending on the battlesuit type) and damage taken by the enemies.
The letters just below the signets displayed at the top are anchors for its respective section. The "T" letters stands for transitional signets, "M" for main signets, "S" for secondary signets, "O" for optional signets, and "N" for the notes section.
Some guides may have notes at the end. It includes conditions of for stage effects, alternate signets, or notes for the entire signet series in general. It's best to check the notes section of the guide (if there is one), to get the full picture.
medbae#6969 - guide owner
Risbiantotri#9712 - site developer (source code)
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